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1. Unlearning skills. - in Assembly Hall [original thread]
Unlearning skills == Bong hits
- by Aren Valle - at 2012.08.29 23:08:00
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2. Fix Lonetrek - in Assembly Hall [original thread]
Quote: Space is black. Getting really tired of seeing this pathetic logic when everyone rags on the background scenery. We're floating on a tiny pebble in the ass end of our galaxy. Yes, space appears black for us. That is only due to the...
- by Aren Valle - at 2012.08.29 23:00:00
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3. [New ship] Gas mining Cruiser or Battlecruiser - in Assembly Hall [original thread]
Even something as simple as a new rig type geared toward gas cycle times would be a huge benefit and more in-line with the specialization rigs for ice and mercoxit.
- by Aren Valle - at 2012.08.29 22:45:00
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4. new POSes and wormholes - what do w-space dwellers need? - in Wormholes [original thread]
I must be missing something in all the whining and complaining about docking games and high sec station camping... Who the **** cares? W-Space is the wild west of EvE. There are no rules. There is no Concord. There are no faction stations. If ...
- by Aren Valle - at 2012.08.25 21:16:00
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5. EVE: Carbon Avatar based gameplay as a separate game - in Player Features and Ideas Discussion [original thread]
I agree with a good bit of what you are saying, but the idea of doing away with the WoD team is rather ridiculous. The WoD team are the ones that are developing all the Carbon mechanics that you want to utilize. Let them get their framework in pla...
- by Aren Valle - at 2012.04.27 04:24:00
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6. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
I would like to see the inclusion of a new type of drone rig. Auxilliary Drone Processor Cannot be fit to ships with current drone bandwidth > 0 Adds limited drone capability to ships at the expense of cargo capacity and CPU. All have a ...
- by Aren Valle - at 2012.04.22 21:05:00
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7. [PROPOSAL] Support Tug-class Vessel - in Assembly Hall [original thread]
The idea of ship mass being prohibitive isn't necessarily an issue. We are talking about a tug after all, which is really nothing more than a cockpit and engines with a framework in between to attach ships. Not really a terribly large amount of ma...
- by Aren Valle - at 2012.03.07 07:02:00
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8. [Proposal] Anchor-able hacking module for taking abandoned POS's - in Assembly Hall [original thread]
+! I love the idea of a constructable module for taking down dead POSs or POS modules. Indestructible? No... Simply because the hack should be contestable, by the POS owner, or anyone else who comes across it and wants it too. It's EVE, it shoul...
- by Aren Valle - at 2012.03.01 07:58:00
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9. proxy - in Issues, Workarounds & Localization [original thread]
Sounds like it's time to upgrade the SANs
- by Aren Valle - at 2011.10.08 15:11:00
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10. proxy - in Issues, Workarounds & Localization [original thread]
Same here...
- by Aren Valle - at 2011.10.08 14:55:00
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11. [Proposal] Allow starbases to follow a player from one corp to another - in Assembly Hall [original thread]
With the number of abandoned towers i see floating about in W-Space, I think it would make sense to allow for seizure of an offline tower by another corp. Would make sense to tie it to hacking as well. Possibly new modules or drones to assist in t...
- by Aren Valle - at 2010.03.19 04:44:00
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12. Outposts in W-Space - in Player Features and Ideas Discussion [original thread]
I honestly couldn't give a damn about sovereignty. What bothers me is that even though CCP didn't want people living in W-Space, we did it anyway, and in large numbers too, but CCP seems to turn a deaf ear on us. Guess they can't hear us from the ...
- by Aren Valle - at 2010.03.19 04:23:00
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13. Outposts in W-Space - in Player Features and Ideas Discussion [original thread]
I like what you came up with Ed. I think one thing that would make the station fit better is if it was tied into PI research. Those who are able to maximize their control over a system could be able to focus their resources for such an endeavor, a...
- by Aren Valle - at 2010.03.16 05:23:00
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14. Outposts in W-Space - in Player Features and Ideas Discussion [original thread]
With the upcoming PI expansion, I believe it would be of great benefit to players if corporations and alliances could construct outposts in wormhole space. Yes, everyone has heard the tired arguments about fuel and not being able to claim sovereig...
- by Aren Valle - at 2010.03.12 18:26:00
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15. True Exploration - in Player Features and Ideas Discussion [original thread]
Not everything with exploration revolves around the Jovians... When we people stop beating a dead horse.
- by Aren Valle - at 2009.10.17 00:01:00
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16. True Exploration - in Player Features and Ideas Discussion [original thread]
I would like to see a big change to exploration in EVE. The current way systems have been settled has required the existence of binary stars for jumpgates to operate properly. In the backstory on jumpgates and their developement, it states that th...
- by Aren Valle - at 2009.10.16 19:13:00
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17. [Proposal] Tier training system - in Assembly Hall [original thread]
I can't see ever supporting this for your primary character, but it just might work for alternate characters on the same account. Only being able to train one character at a time basically makes the other two character slots useless for any practi...
- by Aren Valle - at 2009.10.16 18:11:00
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18. [proposal] Cloaking and local - in Assembly Hall [original thread]
Honestly, I think the easiest solution for those that don't want to be listed in Local would be the introduction of a secure comms module. It could be a mid slot or even a rig, but there has to be a cost/value balance to it. As far as the argumen...
- by Aren Valle - at 2009.10.16 17:52:00
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19. [Request] Navy Battlecruisers Please - in Assembly Hall [original thread]
Screw the 8th launcher... I want another mid for a TP.
- by Aren Valle - at 2009.09.22 04:39:00
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20. A wormhole generator module and subsystem. - in Player Features and Ideas Discussion [original thread]
It would prolly make more sense to have them operate more like the current cyno-field tech. This way players/corps who have based themselves in W-Space could create an on-demand WH back to K-Space. There would definitely need to be restrictions on...
- by Aren Valle - at 2009.08.30 14:03:00
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